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3ds max 2016 graphite modeling tools
3ds max 2016 graphite modeling tools







  1. #3ds max 2016 graphite modeling tools software#
  2. #3ds max 2016 graphite modeling tools download#

Object-space modifiers vs World-space modifiers.Paths and shapes for the loft components.Creating models using the tools available in the Ribbon.Working with the Graphite Modeling Tools.Working with the polygon modeling tools.Unit M3 - Working with Geometric Primitives and Architectural Objects Creating and modifying Extended Primitives.Creating and modifying Standard Primitives.Unit M3 - Working with Geometric Primitives and Architectural Objects.Working with precision and drawing aids.Working with the Align tool and the Array tool.Understanding the Mirror tool, the Select and Place tool, and the Select and Manipulate tool.Working with the Scene and Layer Explorers.This book is divided into following units:

#3ds max 2016 graphite modeling tools download#

  • Free textures, background design, and 3ds max files available for download from the accompanying website.
  • Support for technical aspect of the book.
  • Important terms are in bold face so that you never miss them.
  • Additional tips, guidance, and advice are provided.
  • Detailed coverage of tools and features.
  • 43 Hands-on exercises to hone your skills.
  • Content written using 3ds Max 2016 in an easy to understand language.
  • In addition, you can connect with millions of other digital artists to know about latest and greatest in the CG industry. The Autodesk Education Community is an online resource with more than five million members that lets educators and students to download free Autodesk software.

    #3ds max 2016 graphite modeling tools software#

    If you are an educator or student, you access free Autodesk software from the Autodesk Education Community. To know more about 3ds Max, visit the following links: To complete the examples in this book, you need v2016 of Autodesk 3ds Max. Learn the mental ray’s features such as Global Illumination, Final Gather, and Caustics.Create variety of shading models using mental ray’s Arch & Design material.Quickly apply shading to models using the Autodesk Materials.Create shading networks using material editors.Efficiently use Compact and Slate material editors.Working with the useful but less talked about tools.Modeling and painting processes using the Ribbon.Working with the file management commands.Customizing the interface and understanding various UI components.The concepts you will learn using this book will immensely help you in creating realistic looking models. A better understanding of materials and maps gives you ability to add realism to your artwork. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray’s Arch & Design material. All tools, features, and concepts are discussed in detail. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max.









    3ds max 2016 graphite modeling tools